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Setting up eclipse for Processing

Prerequisite: 1.Basic knowledge of Android 1.Basic knowledge of eclipse I have found that the easiest way to build heavily UI based apps (read:games) is to use Processing . Processing is an open source programming language and environment for people who want to create images, animations, and interactions. Processing-2.0a4 supports the android SDK as well, and you can use the processing tool to port games to Windows, Mac, Android as well as flash. My project used 5 'processing classes'(pde files), open in 5 tabs. There were two problems I disliked about processing: It was not possible to implement levels using only the Processing tool. Even though each of the tabs open in the window above were compiled to separate classes, they were inner classes of the class Invaders2 The former problem could be solved by implementing each level as a separate processing project and later integrating all the main classes using eclipse. Now the question is, if I have to use